Predictions five years from now
The following are excerpted from
the British Telecom Technology Timeline (information
was compiled by Ian Neild and Ian Pearson from
worldwide sci-tech reports in 2005):
-
Highest-earning celebrity is
synthetic -
Dolls come with a personality
chip and full sensory input -
25 percent of TV celebrities are
synthetic -
Expert systems surpass average
human learning and logic abilities -
Computer agents start being
thought of as colleagues instead of tools -
Autonomous AI sales staff units
become AI stalkers -
First multi-celled organism
assembled from scratch -
Self-aware machine
intelligence -
Computer-enhanced
dreaming -
Thought-recognition used in
sleep enhancement -
High-speed civil transport
supersonic jet, 300 passengers, 1,500 mph -
GPS and engine-management
systems linked to limit speed automatically -
Paper and coins largely replaced
by electronic cash - Most tickets electronic
-
Personal taxation at point of
sale -
Automatic dialing from smart
business cards -
Augmented-reality overlays used
in stores -
Reverse auctions in personal
shopping devices (nearby stores bid to provide items
on shopping list) - Hotel in orbit
-
Scalable AI as major military
threat -
Positive clean ID required for
access to many places -
Terrorist use of genetic
modification to pollute crops and damage
economy -
Most fighters and bombers flown
remotely -
Use of network resonance as
security threat -
Ambient intelligence detection
of minor crimes & anti-social behavior -
Identity theft forces all
transactions to use biometrics -
Domestic augmented-reality used
to give virtual makeovers -
Biometric ID required for every
phone call -
Use of mutant insects for attack
purposes - Robot dance tutors
-
Nanowalkers, nanoworms,
nanofish -
Mechanical intelligence using
MEMS and NEMS -
Supercomputers with speed
exceeding 1 ExaFLOPS - DNA computer
-
Use of bacteria for processing
and storage -
Desktop computer as fast as
human brain -
Use of polymer gels for
information processing -
Kitchen rage caused by
electronic gadgets -
Electronic implant equivalent to
Botox -
Use of virtual-reality scenes in
household rooms as decor -
Replacement of people leads to
anti-technology subculture -
Most electronic toys are
hybrids, with half on internet -
Anti-noise technology built into
homes -
Active wallpaper responds to
inhabitants' moods, etc. -
Neighborhood video-surveillance
networks -
Washing machine aware of
contents and selects cycle -
Augmented-reality offices used
in telework centers -
Palm-top printing puts buttons
on skin -
Glasses-based computer displays
dominate in the office -
Electronic responses can be
automated based on conversational inference -
Windows with coatings to
re-direct sunlight - Nanotechnology toys
-
Paper money replaced by smart
media -
Spread of nomadic information
companies leads to global taxation -
Academic learning is argued to
be unnecessary in the age of smart machines -
Integrated taxation in all
transactions -
Return-to-sender viruses,
corporate counterattacks -
Nano devices roaming within
blood vessels under own power -
Use of humans' own tissues
to grow replacement organs -
Direct electronic pleasure
production -
Context-sensitive
cyber-drugs -
Electronic stimulation of brain
sensations as recreational substitute for
drugs -
Some implants seen as status
symbols -
Gene-gel stimulation of
re-growth of natural teeth on demand -
Retina regeneration using fetal
retinal cell injection -
Emotion logging and
recording -
Emotionally specific
drugs -
Micro-fluidic chips used for
gene sequencing in every GP surgery -
Self-certification for
prescriptions using electronic diagnostics -
Outpatients at home – remote
tele-medical consultations -
Genetic links of 90 percent of
diseases identified -
Individual's genome part of
their medical record -
Synthetic organs created by
printing layers of cells - Synthetic viruses created
-
Sensory augmentation using
sensory implants, nanoparticles, etc. -
Use of stem cells to treat human
brain after strokes or accidents -
Gene therapy generates new hair
cells in humans -
Sensory implants allow direct
sensing of cyberspace entities -
Robotic cleaners in
hospitals -
Biometrics and medical tests
linked to benefits and disability allowance